Dear Code_Saturne users/developers,
I ran the fluid_alone case of v4.0.0-rc2 example 4-2Ddisks without modification
(/code_saturne-4.0.0-rc2/examples/4-2Ddisks/case1/fluid/fluid_3disks_alone.xml)
and view the result on Salome 6.6.0 ParaViS.
I got a flow (attached) that does not look anything like what shown in the instruction document. And, the Glyph plot does not have Glyph magnitude option in the "Color by" section to color the velocity vectors. Any ideas? All I did was just running the example case without modification. I may have postporocessed it wrong. Thanks.
- ffan
Result of Example 4-2Ddisks
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Result of Example 4-2Ddisks
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- listing.zip
- (61.17 KiB) Downloaded 481 times
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- fluid_3disks_alone.xml
- (7.15 KiB) Downloaded 498 times
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- Posts: 4208
- Joined: Mon Feb 20, 2012 3:25 pm
Re: Result of Example 4-2Ddisks
Hello,
Under ParaView, to get glyphs right, you need to apply the "cell data to point data" or "cell centers" filter first. Otherwise, glyphs all point in the same direction, as in your screenshot.
Regards,
Yvan
Under ParaView, to get glyphs right, you need to apply the "cell data to point data" or "cell centers" filter first. Otherwise, glyphs all point in the same direction, as in your screenshot.
Regards,
Yvan
Re: Result of Example 4-2Ddisks
Yvan,
Thank you for reply. But, I did apply "Cell Data to Point Data" in this case. Clicking the screenshot will enlarge the picture and show it more clearly. What can other reason be? Thanks.
- ffan
Thank you for reply. But, I did apply "Cell Data to Point Data" in this case. Clicking the screenshot will enlarge the picture and show it more clearly. What can other reason be? Thanks.
- ffan
-
- Posts: 4208
- Joined: Mon Feb 20, 2012 3:25 pm
Re: Result of Example 4-2Ddisks
Hello,
You may also need to first apply the "extract blocks" filter in case you have output both on volume and boundary meshes.
Otherwise, are the glyphs based on velocity ? As this is the only vector field in most cases, it should be the default, but it may be safe to check.
Regards,
Yvan
You may also need to first apply the "extract blocks" filter in case you have output both on volume and boundary meshes.
Otherwise, are the glyphs based on velocity ? As this is the only vector field in most cases, it should be the default, but it may be safe to check.
Regards,
Yvan
Re: Result of Example 4-2Ddisks
Yes, "extract blocks" is required to render it correctly (attached screenshot). Thanks Yvan.
- ffan
- ffan