Go to the source code of this file.
Functions | |
| int * | cs_solid_zone_flag (const cs_mesh_t *m) |
| build solid flag for mesh cells. | |
| void | cs_solid_zone_set_zero_on_cells (int stride, cs_real_t *a) |
| Zero an array on cells of a solid zone. | |
| void | cs_solid_zone_set_scalar_on_cells (cs_real_t ref_val, cs_real_t a[]) |
| Assign a constant scalar value to cells of a solid zone. | |
| int * cs_solid_zone_flag | ( | const cs_mesh_t * | m | ) |
build solid flag for mesh cells.
If no solid cells are present, NULL is returned.
If non-empty, the caller is responsible for freeing the flag
| [in] | m | pointer to mesh |
Assign a constant scalar value to cells of a solid zone.
| [in] | ref_val | reference value |
| [out] | a | array of cell values |
| void cs_solid_zone_set_zero_on_cells | ( | int | stride, |
| cs_real_t * | a ) |
Zero an array on cells of a solid zone.
| [in] | stride | array stride |
| [out] | a | array of cell values |