Rotating a single mesh
Posted: Fri Oct 22, 2010 7:06 pm
I'm looking to rotate a mesh using a single instance case of CS.
To do this I've tried specifying omegaz in usini1 but it has no effect. However, if I specify this with icorio=1 the frozen rotor method works.
Furthermore setting up two instances with half the mesh each and giving them equal values of omegaz with give my desired effect but seems a rather strange way around the problem.
Is there something in place that will prevent specifying a rotational vector for the unsteady set up of a single instance case?
Thanks,
James
To do this I've tried specifying omegaz in usini1 but it has no effect. However, if I specify this with icorio=1 the frozen rotor method works.
Furthermore setting up two instances with half the mesh each and giving them equal values of omegaz with give my desired effect but seems a rather strange way around the problem.
Is there something in place that will prevent specifying a rotational vector for the unsteady set up of a single instance case?
Thanks,
James