#define BEGIN_C_DECLS
Definition: cs_defs.h:542
double cs_real_t
Floating-point value.
Definition: cs_defs.h:342
#define END_C_DECLS
Definition: cs_defs.h:543
int cs_lnum_t
local mesh entity id
Definition: cs_defs.h:335
@ p
Definition: cs_field_pointer.h:67
@ mu
Definition: cs_field_pointer.h:105
void cs_random_save(cs_real_t save_block[1634])
Save static variables used by random number generator.
Definition: cs_random.cpp:537
void cs_random_normal(cs_lnum_t n, cs_real_t x[])
Normal distribution random number generator.
Definition: cs_random.cpp:407
void cs_random_poisson(cs_lnum_t n, cs_real_t mu, int p[])
Poisson distribution random number generator.
Definition: cs_random.cpp:463
void cs_random_seed(int seed)
Initialize random number generator.
Definition: cs_random.cpp:192
void cs_random_uniform(cs_lnum_t n, cs_real_t a[])
Uniform distribution random number generator.
Definition: cs_random.cpp:242
void cs_random_restore(cs_real_t save_block[1634])
Restore static variables used by random number generator.
Definition: cs_random.cpp:569